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Best Total War Games In The World 2024

Best Total war games

Judging the most effective Total War games is tricky. maybe it’s because the concept of ‘best’ depends on what kind of mood you’re in—I play them on rotation, influenced by whichever books, films, or different games I’m consuming at the time. watching the Battle of the Hornburg makes Maine crave Total War: Warhammer; reading about the crusades make Maine yearn for Medieval 2. These are ‘feel’ games, that satisfy cravings beyond the necessity for sharp strategy or pitched battles. They allow you to twist history, create new stories, or role-play as your favorite generals. 

There’s also precious very little to separate them, especially at the top finish of the order. The factors that create the series a success are found in each game, and it’s typically only the strength of the setting that sets the games apart. There are obvious outliers—Empire and Napoleon feel like they’re from a distinct universe—but they all offer the same mix of conflict and conquest, failure and domination. 

10. “Rome 2”.

It says loads about Total War that the lowest entry on this list isn’t a poor game—it’s simply not as good as individuals hoped. The still-excellent original set an exerciser, however, that wasn’t the sole issue: Rome 2 had a flawed launch and played like an uneasy transition to a lot of advanced systems. due to that, it’s a more durable game to like. 

 
Truthfully, the game’s reputation is a very little unfair—the numerous bugs and wobbly AI have been patched, and when it works, it’s as deep and appreciated as the other Total War. I also have an amazing choice of unique factions, making this feel like one amongst the richest entries within the series, if not the foremost revered.

9. “Medieval”.

There’s still loads to like about Medieval, however much of it’s been refined and improved within the sequels. It bravely expands the scope of the, adding parts like loyalty, religion, and espionage, and sense of this, it feels like a deft illustration of the brutal, disruptive setting. It’s also the sport that basically nailed the ‘feel’ of Total War’s battle system—gleaming armor, lines of armored troops smashing into each other, rousing music and improved graphics. 
It obviously appearance simplistic in comparison to the recent games, but the impact at the time can’t be underestimated. Nipponese started it all and Rome refined it, however, Medieval expanded the series during a means that belies the simple presentation. 

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8. “Shogun”.

Like the first Medieval game, Shogun isn’t low on this list because it’s poor, but because it feels like a thing from a different era. It also suffers from a sequel that stands out as one of the most dramatic and compelling entries in the series. but despite this, the initial Total war game has moments that linger within the mind years once you first view it—things like charging into ranks of spearmen with a Kensai steel saint, or the desperate crackle of doomed musketeers resisting a cavalry charge. 


If you would like to play a complete war game set in social organization Japan you’re way more possible to play the sequel, however, this is often price enjoying for posterity—a lovely, stirring snapshot of the series that followed. 

7. “Empire”.

There was most that would have gone wrong with Empire—the shift far from melee units, the flimsiness of graded rifle hearth, the specificity of service conflict—but it did AN admirable job of group action systems that were alien to a game previously concerning blow conflict and cavalry charges. It took till Napoleon for those creases to be pressed out. The AI is weak and therefore the scale and scope are often troubling for anyone stepping up from Medieval a pair of, however, it’s still an incredible action.

It embraces ideas that will be not possible in earlier games, and also the technology trees have a far a lot of direct effect on the sport (plus there’s something hopeful about the abolition of slavery being the ultimate expression of enlightenment). 
The battles lack the muscular impact of melee focussed Total War games, but the sound of cannon roaring on a crowded field of battle continues to be exhilarating. And one final, terribly minor thing: the theme tune from the most menu is incredible. 

6. “Napoleon”.

Napoleon takes everything Empire did well and refines it, streamlining and up the most effective bits of its sprawling, typically flabby predecessor. but it’s more than just a mere improvement: Napoleon represents creative Assembly learning the way to properly apply a story to an aborning game. the game is a testament to Bonaparte’s brilliance, and the conquests are essential because they’re conducted with humanity and impartiality. 


As well as being an outstanding Total war game, it’s a fascinating way of delving into a turning point in Europe. You get to experience the triumphs and failures of an incredible military mind, and it’s uncommon, typically moving means of seeing one thing that also echoes through history. Experiencing huge conflict through the eyes of a few folks makes this a humiliating, brilliant, totally essential experience. 

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5. “Attila”.

The most characterful moments from classic Total War games sometimes happen organically—the brave mercenary army on the sting of your empire, the feckless offspring of crusading generals. attila is the first successful commit to weave these stories into the sport itself. It virtually makes Total War a name.  It’s not almost fighting: Attila is game of politics, feasting, famine, desolation, and migration, set throughout one among the foremost fragile and fascinating periods of history—Europe still looks like an unformed concept, able to be shaped or smashed as you see work. 


It additionally does a great job of folding in more complicated parts, like weather and guerilla warfare—perfect for anyone a lot of want to the straightforward clarity of earlier Total Wars. And like Warhammer, everything you are doing is below the shadow of a gathering storm: it’s not if Attila and his Hunnic army can arrive, but when.  A brutal, unforgiving and splendidly complicated strategy Total war game.

4. “Rome”.

Rome was the primary game where the size of the conflict completely overwhelmed ME. I’d pause each elephant charge to enjoy the impact; chase down all fleeing thrower simply to visualize them stampeded. it absolutely was conjointly the primary style of what remains my favorite component of the series: the specific conflicts that seem in each game, after you and a rival faction push at every other’s borders till the dam breaks and you flood into their land. It helps that the setting is familiar to anyone who’s studied history (or read Asterix). 
It’s immediately and deeply satisfying, and therefore the sole thing higher than driving the Roman war machine across Europe and on the far side is defying history and withstanding it. Chuck within the savagely unforgiving Barbarian Invasion—the only Total simulation that forced me to become a Roman vassal—and you have the most effective example of this time period in the series. 

3. “Medieval 2”.

Medieval 2 owes an unquestionable debt to the games that came before it, however, it’s one thing magical that sets it excluding its predecessors. It’s an exemplary setting for a complete War game—a time of conquest, crusades, and corruption, with enough stability to make every faction relatable and emboldening opportunities for expansion and invasion. your place in the world makes each game distinctive. Play as England and therefore the temptation to achieve out and crush your neighbors is irresistible; play as Egypt and you’ll realize however shitty it’s once barbaric Christians decision crusades against you for no reason.

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In Kingdoms, it conjointly features a fantastic expansion that focusses on historical flashpoints and adds nuance and detail to the sweeping conquests of the most game. The AI is often soft sometimes, however, it’s still a vicious challenge once the Mongols occur. And if it’s still too easy for you, a tremendous choice of mods breathe additional life into an already comprehensive game: stainless steel and Broken Crescent area unit each still essential these days. 

2. “Total War: Warhammer 2”.

The sequel manages to surpass Total War: Warhammer with its smart vortex campaign and inventive factions. The high elf forces area unit the foremost conventional, but even they get dragons and magic. The lizardmen have the foremost colorful forces of the series so far, and the Skaven square measures a bright sneaky faction who point out reinforcements from underground. The map style tends towards a lot of interesting campaigns than the large continent of Total War: Warhammer 1. Dinosaurs vs. rats vs. elves vs dangerous elves, what’s to not love? bespoke add-on campaigns just like the glorious Curse of the vampire Coast have only created the game feel deeper and a lot of creative than it did at launch. 

1. Shogun 2

There are different games on this list with a lot of units, greater scope, and grander settings, but Shogun 2 is creative Assembly at its cohesive best. Globetrotting conquest is replaced by an obsessive struggle to unify Japan, but it never feels little. Instead, the narrow focus makes shogun 2 a rich, wholly immersive experience, with a superb campaign in one among the most evocative periods in the series. It also fixes several traditional Total War problems. The AI has learned the way to use boats and expands aggressively on higher difficulty levels. Clans feel distinct. 

And, better of all, The shogun can declare you an enemy if you get too powerful, preventing you from sweeping to victory—instead of rolling over factions one-by-one, you have got to protect the resources you’ve spent time collection. It’s also magnificently designed, which means that new players can easily adapt its systems while Total War vets can sit back and let this lovely, brilliantly-plotted game deliver all the moments that create us love the series.

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